®

Information on the Mighty Morphin Power Rangers Live Chat on the IRC

This document is Copyright © 1995 Artist Bros. Enterprises and may not be repackaged, edited, released, distributed, or used for profit without consent of . This includes, but is not limited to: CD-ROMs, magazines, books, newspapers, or television broadcasts. Free distribution is encouraged provided the document is unabridged, unmodified, and unaltered. This Copyright does not extend to, and is not intended to infringe upon, the characters, names, and related indica of "Mighty Morphin Power Rangers®" which remains Copyright © 1993-1995 Saban Entertainment, Inc. & Saban International, N.V.; the authors of that motion-picture for the purposes of the Berne Convention. The information in this document has been checked where appropriate, and is considered as accurate as possible. However, nobody's perfect. As such, Artist Bros. Enterprises takes no responsibility for incorrect or inaccurate information beyond correcting the error in the next version of this file.

Table of Contents

  1. What is the IRC?
  2. History of channel development.
  3. How to join #MMPR
  4. Channel Regulations
  5. IRC Chat Transcripts
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What is the IRC?

IRC stands for Internet Relay Chat which relies on a system similar to most all Internet communications relationships. A piece of software called a client connects to a host machine on the Internet running a program called a daemon or server (which is like a Terminate and Stay [TSR] or Memory Resident program that stays in the memory operating in the background listening on a particular port for connections like a modem would on a telephone line for BBS software).

An example of an IRC Client would be ircII (for most types of UNIX Operating Systems), PIRCH or mIRC (for Windows) and Homer or ircle (for Macintosh). The server is a machine using a program called ircd (internet relay chat daemon).

An IRC Network is where one IRC server is connected to another. Of course, larger IRC Networks have 'hubs' which connect to many servers while 'leafs' connect to one (typically, the hub). There are many IRC networks in existance, however the big three are EFnet (or Eris-Free Network), the Undernet and AUSTnet.

EFnet was started in 1988 about when IRC first began and gained popularity in 1991 during the Gulf War when live reports were being send world wide on channels with people from the middle east. Unfortunately, due lack of experience (being the first to ever exist), poor routing, unorganized and disassociated administration provided a breeding ground for international hackers, perverts of all types as well as the sheer load from now having nearly 20,000 users occupying 8,000 channels on just about 100 internationally based servers straining the network.

As a result, this 'lags' connections causing the links between each server to be timed out as one of the servers on the network disconnects from its uplink. Users that were on the server that disconnected show as having signed off from the IRC. This is called a netsplit. Lag is similer to a congested portion of the freeway in which traffic suddenly slows down to an increased number of drivers on the roadway. Some netsplits, however, are caused by breaks in the Internet backbone which is an interstate telecommunications network (primarily owned by MCInet and Sprintlink) that sites on the Internet feed from.

Other problems with the EFnet are unfriendly IRCops (System Administrators of the IRC Servers), unfriendly Channel Operators and Op Wars (people who attempt to gain Channel Operator status by getting ops on a server that thinks a channel is empty so when the server rejoins the network they de-op everyone on the other channel--thus a takeover). This happens accidentally but it is mostly intentional.

As an alternative to this popular, but, troublesome and frustrating medium, a new IRC Network was formed in 1992 called the Undernet with servers in the United States, Canada, Australia and Europe. And because the vast majority of EFnet servers do not allow users to run scripts in a background ircII process to function automatically and independently (commonly known as bots), the Undernet avoids this problem of bandwidth consumption through setting up what is called the CService. This allows users to register channels with the X or W bots to protect it against troublemakers as well as permanently register settings such as the channel mode or topic.

For more information about IRC Networks, please visit this site.


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History

Because the Internet is an international medium for communication being the most compatible among popular types of computers, it is also the most popular. Likewise, the IRC is also the best forum for holding international chat meetings. In 1995, and began research into the IRC and began testing out the #MMPR channel on the EFnet for many months.

Because the due process of registering the #MMPR channel on the Undernet was entirly too lengthy and the operation of their (often down) bots are too complex, Dairenn moved on to a new network he discovered created in early 1995 called the DALnet. It was originally created by ) for the readers and posters of the USENET newsgroup alt.fan.dragons (hence the oldest channel on the network: #AFD) and star trek fans, however, now it is an all purpose IRC network with almost 14,000 users. In August, a test #MMPR channel was registered for operational research.

The development of the IRC finally culminated on September 22nd, 1995 when the channel #MMPR was finally re-registered. On Monday the 25th, David Mallow (a.k.a., Colin Phillips; the voice of Baboo) became the first IRC Celebrity on the new DALnet IRC #MMPR channel. A transcript of this IRC chat is available via FTP from ftp://ftp.cyberverse.com:/users/piero/MMPR/mmprchat.zip.

In January, 1996; patronage of the channel dropped off so in August, 1997; the channel was moved to the AUSTnet IRC Network. AUSTnet features 'services' such as most modern IRC Networks do -- however, no other network may claim to have more flexible, easy to use or technically advanced services (or servers) as AUSTnet. This IRC net lives in the luxery of efficient network topology to reduce lag and netsplits and enjoys a small neighborhood sized userbase faciliating a more friendly environment for users new to the Internet and families as well.


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How to join #MMPR

This section was written in early 1996 and may require additional information so corrections are requested. Thank you.
If you have an Internet account from a local ISP (internet service provider), then E-Mail your System Administrator and ask if an IRC client has been installed at the site and if so, how it may be used. Traditionally, a UNIX system will use the ircII client.

Most .edu (Educational) sites facilitate full Internet connectivity (E-Mail, USENET, FTP, Telnet, IRC, ETC.) on campus. Please investigate on how to use your IRC client at your school's computer workstation(s) or lab.


If you have your own PPP, SL/IP, CSlip or SLIrP link provided by your local Internet Access Provider (IAP), download mIRC and make a new directory called MIRC. The mIRC archive is a self-extractable executable ZIP file so please place the file within your new MIRC directory and open it with Windows. Then, copy your winsock.dll file to either that directory or your Windows directory. Use Windows to operate your TCP Dialer to call your local ISP, then, click on the mIRC icon. Windows95 users should be able to use the dialup networking software inside of Windows95, making the usage of Trumpet Winsock unnecessary here. If your IAP facilitates software for dialing into the network, please use it.

Once you are connected, you can click on the mIRC icon and then setup. Here, configure your email to show the characters of your E-Mail Address BEFORE the @ sign. Also, in the "Real Name" information--please put your real name here. This ensures that AUSTnet operators and #MMPR Channel Operators are able to properly identify so you that you are not confused with a trouble maker.

For information on how to use mIRC, please click on the Help icon and use the pull-down help menu.

Once you have familiarized yourself with mIRC, click on the Misc pull-down menu and under Server, configure your default server to be irc.austnet.org using port 6667 and the default channel to join #mmpr or, in the status window, type /SERVER irc.austnet.org 6667 and /JOIN #MMPR once you are connected.

Macintosh users will require the ircle IRC client to repeat these steps. For further assistant, please contact your internet access provider.


As a last resort, if you have a Telnet client or your World Wide Web browser can Telnet, you can Telnet into the AUSTnet via the AUSTnet Telnet IRC Server by telnetting to telnet.austnet.org. It is strongly recommended you obtain access to the IRC via one of the above methods instead of via Telnet because the connection is extremely slow and you cannot operate as an actual user on the IRC beyond sending and receiving public and private messages.
Once you have obtained access to the IRC, use server irc.austnet.org using port 6667. Using an ircII client or using mIRC, type /SERVER irc.austnet.org 6667 and [Enter]. Once the MOTD (message of the day) has completed displaying on the screen, type /join #MMPR [Enter] and you can begin typing messages to the channel. For information on how to use an ircII client, type /HELP [Enter] or, using mIRC, click on the Help pull-down menu from the command bar from above.

For information about the AUSTnet, visit http://www.austnet.org/.


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Channel Regulations

Though, the AUSTnet is the friendliest network on the Internet, the gateway to the Undernet or the EFnet might include people outside of this environment. And because Power Rangers is as equally despised as it is liked by the public, users with malcitious intentions will invade this area. So, as such, the following guide lines have been arranged. #MMPR Channel Operators may cast a vote to ban a particular user and if the majority rules in favor of the ban, it may remain in place for reasons _not_ listed above. It may be appealed, however, the channel founder must agree to the appeal.

The bottom line is: In America ONLY, the first amendment of the US Constitution grants you the rights to freedom expression and speech--only from The United States Government. Not private entities such as IRC or Channel operators. We reserve the right to deny any user from accessing #MMPR at any time for any reason. However, for the sake of fairness--the above guidelines are provided to give fair pre-warning to all those who enter our channel of what _not_ to do in case they don't know. This list will be updated without notice.

Operators of the AUSTnet channel #MMPR are obligated to provide three warnings to the user (preferably publicly to the channel for witnesses sake). Once then, operators reserve the right to forcibly remove that user (kick) from the channel. If after three kicks under the above circumstances the user remains to repeat the offense, #MMPR Operators must ban the user from the channel using the following formula:

/MODE +b #MMPR *!*[email protected]*.host.domain

#MMPR may be replaced by *. For example, if a user joins a channel and because of the above mentioned due process warrants them a ban, type /WHOIS and the address you see should look like this:

Offender [email protected]

You would want to put: /MODE +b * *!*[email protected]*.isp.com -- since the machine names frequently alter themselves. The * serves as a wild card expression to alert the server to know that if he changes his nickname from Offender to say, offender2, he still cannot gain access by default.

Your Channel Operators are:

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IRC Chat Transcripts

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Special thanks to: Rufio, AmandaB, Kristen, proranger, ThomasF, d-day, Mei, Sabba20, Lori_Ann, and Mekare for their contribution to the Mighty Morphin Power Rangers Fan's Chat Channel on the AUSTnet Internet Realtime Chat network.

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